![]() ![]() Each of them grants specific boons to those who have slain them. There are four Elemental Drakes namely the Infernal Dragon (fire), Mountain Dragon (earth), Ocean Dragon (water), and Cloud Dragon (air). Defeating drakes and dragons grants the entire team a permanent buff with an additional temporary boon. ![]() ![]() It is where all of the dragons and dragon-like creatures reside but only one can appear at a time. The Dragon pit is found by the river between the middle and bottom lanes. The Hand of Baron grants empowered recall and an aura that powers up all allied lane minions. Those who are in respawn cannot gain this buff and those who die while carrying it lose the benefits. Slaying the Baron Nashor grants the Hand of Baron to each living member of the slayer’s teammates. The Baron Nashor only appears in 20:00 and respawns every 7 minutes. This is made even more difficult with its abilities that weaken groups. It is one of the only two neutral monsters that cannot be slain by any champion alone. The Baron Nashor is the true denizen of the Baron Camp. It is strong against structures but it can take heavy recoil damage after its first attack. Its more notable gift is the ability called Herald’s Call which summons the Rift Herald to fight on your side in the nearest lane. The first is empowered recall which makes the recall channel delay only 1 second at most. Its slayer will get the Eye of Herald, a buff that grants its wielder two boons. Slaying it will cause a new one to spawn after 6 minutes unless the first one wasn’t slain until 13:45. The Rift Herald is a crab-like beetle monster that guards the Baron Camp between 8:00 and 19:45 on a League of Legends match timer. This camp is found in the upper section of the game between the top and middle lane. However, it is guarded by the Rift Herald in the early game. The Baron camp is named after its greater denizen, Baron Nashor. These are the epic monsters and they can all be found by the river. Some of these monsters, however, are so great that they are contested by both teams as much as possible. Some give temporary buffs that can be helpful in combat. All of them provide gold and experience (XP) to their killers and the killers’ nearby allies. The jungle is filled with monsters that show no loyalty from either side of the battle for Summoner’s Rift. ![]()
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